I've seen this question pop up time and time again in forums and similar websites: How do you convert 5e material into OSR games? This applies mostly to monsters, foes, and other creatures that sometimes are hard to convert into older systems because of the concepts of AC (Armor Class) and HD (Hit Dice). Modern 5e foes use HP (Hit Points) as opposed to HD, and their AC is ascendant (which means that the higher the AC, the better). So, whenever you're playing a module, things go smoothly until you encounter your first enemy, and then you're lost because how do you transfer such a detailed enemy into a much simpler system, while ensuring you're keeping it relatively balanced? Well, here's one way how you can do it. I'd like to share with you a very simple conversion system, that will allow you to convert 5e foes and other creatures to OSR games with a descending AC (such as Labyrinth Lord). This also works with other games such as Scarlet Heroes (more info ...
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